1.
| [Software engineering foundation]
Able to demonstrate an understanding of the software development process and activities including the analysis, design, implementation, testing and deployment of contemporary software systems. |
2.
| [Software engineering methodology]
Able to apply the software process and process activities to real-world software development. |
3.
| [Software engineering tools and techniques]
Able to use industry standard tools and techniques for software development. |
4.
| [Software engineering practice]
Able to plan, work and contribute effectively as a member of self-organizing software development teams. |
Mapping from Course Learning Outcomes to Programme Learning Outcomes
| PLO a | PLO b | PLO c | PLO d | PLO e | PLO f | PLO g | PLO h | PLO i | PLO j |
CLO 1 | | | T | T | | | | | | |
CLO 2 | | | P | P | | | | | | |
CLO 3 | | | | | | | | | | T,P |
CLO 4 | | | | | T,P | | T,P | | | |
T - Teach, P - Practice
For BEng(CompSc) Programme Learning Outcomes, please refer to
here.
|
Calendar Entry:
This course introduces the fundamental principles, methodologies and practices of modern software engineering. It covers the software process, and development activities including requirements engineering, software design, testing, deployment and evolution. The course emphasizes the use of contemporary tools, frameworks and techniques. It features a complete agile development project in which students work in teams to engineer and cloud-deploy a software service to satisfy their clients’ needs.
|
Detailed Description:
Fundamental software engineering concepts and activities 1 |
Mapped to CLOs
|
Introduction to software engineering | 1 |
Software process | 1, 2 |
Requirements engineering | 1, 2 |
Prototyping | 1, 2, 3 |
Basic modelling | 1, 2, 3 |
Agile software development |
Mapped to CLOs
|
Agile teams, frameworks and Scrum | 1, 2, 3, 4 |
Agile requirements | 1, 2, 3 |
Agile planning and tracking | 1, 2, 3, 4 |
Fundamental software engineering concepts and activities 2 |
Mapped to CLOs
|
User experience design | 1, 2 |
Software design principles | 1, 2 |
Software testing and quality assurance | 1, 2, 3 |
Trends and practices |
Mapped to CLOs
|
Trends in software architecture | 1, 2 |
Software evolution and managing technical debt | 1, 2 |
Git workflows | 3, 4 |
DevOps and site-reliability engineering | 1, 3 |
Real-world software engineering landscape | 1, 2, 3, 4 |
Individual project (in Part 1) | 1, 2, 3 |
Group project (in Parts 2, 3, and 4) | 1, 2, 3, 4 |
|